![]() ![]() ![]() My other issue with combat is the default battle speed: sure, it gives you more time to enjoy cute animations like Braum’s Poro Snack and vicious ones like Pyke's ultimate, Reaper – but their novelty wore off quickly. Meanwhile, Speed casting Ahri’s Spirit Mend will heal and cleanse two debuffs from an ally or revive them if they are already KO’d. Casting Miss Fortunes’ “Guns Blazing” ability in the Power lane slows her down as she prepares to launch a heavy attack but pushes her allies forward in the turn order, giving them another chance to attack or defend before the enemies get to move while increasing her own evasion stat. What makes Ruined King’s battle system interesting and versatile is how its Speed, Balanced, and Power attack types play out on the initiative bar timeline, and the counters to each. The prologue starts things off with an enjoyable series of fast-paced in-battle tutorials as the Swashbuckling Miss Fortune fights off a mysterious black mist that harkens back to the previous Harrowings while teaching you just a fraction of the strategic turn-based combat mechanics. Anyone who has read Yasuo’s biography or watched the Kin of the Stained Blade will know his past and what haunts him and causes his hesitation in forging bonds with others, but it was the emotional evolution of him engaging with other characters, like the ever-jovial Braum, that became the driving force in captivating me in nearly every conversation. While the main story is enjoyable without any prior knowledge of the LoL universe, many of the side conversations involve characters telling stories grounded in their world by previously established lore. ![]()
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